Anaphase Animation
Objects:
The anaphase model consists of 12 objects in all. However, several of the objects are
either exact copies or variations of others. Following is a listing of the basic
shapes used to create all 12 objects. You may click on the thumbnails to bring up
full size screen shots and a short description of each shape.
The Microtubule
The Centrosome
The Kinetochore
The Chromosome
The Dissolving Microtubule
All the objects were created by using very simple primitives such as cylinders and
spheres, except for the Chromosome. In making the chromosome, I started with a
cylinder. Then I made a sphere and removed half using StudioPro's Boolean Modeler to
make it a hemisphere. I copied the hemisphere and put one on each end of the cylinder
to make the ends rounded. Then I grouped the three objects together, brought it into
StudioPro's 3D sculptor, and formed it into its present shape by manipulating Bezier curves.
Shapes:
StudioPro allows you to create multiple "shapes" within one model. This is a
very useful feature. It allows you to work on many objects and animations without
having them in the main model space at one time. I set up each object as a separate
shape and then combined them together to form additional shapes. The final model
was merely a combination of two shapes: the
Right Chromosome Complex and the
Left Chromosome Complex.
All movement was set up in the Chromosome Complex shapes. The only
difference between Right and Left Chromosome Complexes is that the Right side has the
bleached tubule piece. However, just containing the bleached tubule made the Right Complex
much more complicated. Rather than one piece of microtubule, there were three that had to be
synchronized, the dissolving tubule had to turn color, and the rate at which all the
pieces moved had to be precise because that was the informational focus of the animation.
Using StudioPro's "Atomize" effect to simulate dissolving of the microtubules:
In this model, the most time consuming thing was simulating the breakup of the
microtubules as the chromosome is pulled to centrosome. I experimented with several
techniques including the "Shatter" and "Explode" in StudioPro, before finally deciding
to use the "Atomize" effect. In order to make the atomize effect look the way I wanted
it to over the course of the entire animation, I needed to set it to atomize over a
long time. So I set the dissolving tubules to start atomizing at 0 seconds and the
Chromosomes to start moving at 4.5 seconds. This allows the atomize effect to start going
and be atomizing nicely once the chromosome starts moving. I started rendering at
frame 60 inorder to allow 4 seconds to pass before rendering would even start. After
applying the Atomize effect on a tubule piece, the mass of atomizing pieces could be
manipulated in the same way as any other object. I could change their color and move them
around as if they were a single object.
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Copyright ©1996 Eric Hazen
This page last updated September 5, 1996