2D Animation
All the animations I do are 2D animations because monitors can only display images
in 2 dimensions. This section is dedicated to the classic, flip-book type animation.
Normally, animations are made by creating a series of still images and "flipping"
through them quickly to create the illusion of motion. Depending on the compression
format used, many movie files are exactly that. If you wish to go the old-fashioned
route, you can draw a series of images, convert them to PICT format and use an
application like ConvertToMovie or Adobe Premiere to compile them into a movie.
You don't have to do it this way, though. There are several applications that
allow you to create or import objects and specify the motion of the objects on the
viewing space across a timeline. All the in-between frames are created for you.
An example of such an application is
MotionWorks' Promotion.
Here is an example of a very simple animation created with Promotion:
Example Promotion Movie (QuickTime 212K)
I have not worked with Promotion to a great extent. We have had very little demand for
this type of animation. However, I believe that this type of animation could be
very useful. In lectures, figures are used to better explain things. But often the
things being explained are processes and static images don't fully capture their essence.
Whereas simple animations can be extremely informative. An example would be the
binding of substrate to the binding site of an enzyme and the subsequent formation
of a chemical bond.
Leanne Olds created the following animation using still images photographed in
the Carroll lab and Adobe Premiere. Since the images were not photographed with
creating an animation in mind, they did not fall regularly on a timeline like a normal
animation would. This problem was solved by using Premiere to adjust the duration of each
frame to place each image in the proper place on the timeline.
Butterfly Movie (QuickTime 194K)
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Copyright ©1996 Eric Hazen
This page last updated September 5, 1996